EDIT: ALTHOUGH, Vordt's has a R1 > Jump Attack combo (like other great hammers). It's a ton of work so if anyone has a +0 spiked mace, they could fill some of them in. Frostbite deals 85 damage plus 11% of the targets max HP. The drop rate for this weapon must be insanely low. As far as other frost tools go, I wouldn't recommend going for anything (except an off-hand Irithyll straight sword for a little extra damage/frost build-up to assure the hammer frost build-up and/or kill) as you'll want the frost to bust out at low health so they'll be better pressured. (I don’t have the mace myself so I don’t know). 29 Sep 2020 07:39 . 40 STR 60 FTH, put the rest in endurance and some vigor and put on life ring +3, ring of favour +3 cloranthy ring +3 and prisoner's chain, use yorshka's chime and use darkmoon blade on the weapon for nearly 800 AR. I'm honestly surprised at how little I see this weapon, it's stupid good. In duels it's also a good idea to put on sunlight oath and deep protection to reach 940 AR, in fights simply hit light attack > weapon art > light attack, if your opponent is a ***** and likes to run around and keep his distance, bait him with the weapon art then hit the heavy attack to punish him, alternatively heavy attack > light attack > weapon art is also a viable punish, i've had many invasions so far, most players go down after the 3 hit combo and the weapon is insanely fun to use. Here are the stats for an standard spiked mace, just picked it up, for whoever edits this page: I've noticed sometimes that when I go for the r1 l2 r1 combo people have been able to roll out of it before the second r1. https://mugenmonkey.com/darksouls3/213747. This weapon is stupidly strong. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). perfect for a cleric build early on since lightning spear doesnt go through shields so you can knock the shield off without having to 2H your weapon. I am playing since weaks in the undead settlement PVP and do the level a lot and kill the Evangelists, and got so far only one Spiked Mace, that drop rate must be horrible. Plus if they're one hit away from death, they pretty much have to approach 99% of the time, letting you bust out perseverance and going for the hit and make their life harder. (If your name is not on THIS list, please do not post videos here. Submissions are welcome for any and all Souls games! I mean: If i hit a black knight with this weapon normally, i stagger him, but if i hit with L2 he gets extremly low damage and nothing else happens. I am playing since weeks in the undead settlement and likely have killed more than 100 of these Evangelists and got only one Spiked Mace so far. Awesome build! Almost all of them, almost every field is completely wrong. At least the DEX users can wield maces against heavy armored mobs. So apparently, just upgrading the weapon 10 times causes it to lose 10 bleed? Stability: How well the player keeps stance after being hitAttack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St). If you can land that, that's most likely a one-shot. Lightining Blade > Intelligience players Darkmoon Blade > Strength/Dex players Dark Blade > Faith/Intelligence/Pyromancer players Hope this helps. For Vordt's you'd wanna go full strength (66) and not bother with faith since Vordt's can't be buffed. My char can't use the weapon I would need to make a new char and then farm the weapon, I am not sure about if this will be fun if you don't get it for days and days.