Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game. Maps and Miscellany. The name of the set is rather similar to the Ravnica: City of Guilds, but Wizards of the Coast doesn't perceive this as a problem. [23], In January 2020, Christian Hoffer, for ComicBook, highlighted that over the past 18 months Wizards of the Coast has published "product tie-ins with Stranger Things, Rick & Morty, Critical Role, and Magic: The Gathering, plus several new products meant to appeal to new players that have never played D&D before. ", "Review: Wizkids' D&D Icons of the Realms Ravnica Figures", "2019 Origins Award Nominees Announced – Vampire: the Masquerade, D&D, Star Trek Adventures, More", "Publishers Weekly Bestseller Lists | Back Issue Dec 3, 2018", "This Week's Bestsellers: December 3, 2018", "Dungeons & Dragons: Guildmasters' Guide to Ravnica RPG review", "Review: Dungeons & Dragons – Guildmasters' Guide to Ravnica", "Dungeons & Dragons: Ravnica, the Worldwide City, Explained", "The Divide Brewing Among Dungeons & Dragons Fans", Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=Guildmasters%27_Guide_to_Ravnica&oldid=986995432, Creative Commons Attribution-ShareAlike License, This page was last edited on 4 November 2020, at 06:00. There's also nearly 40 pages dedicated to building adventures in Ravnica that include hooks to include different guilds. Guildmasters' Guide to Ravnica is a sourcebook that details the Ravnica campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game published in November 2018. Ravnica is full of adventure possibilities and I can't wait for fans to jump in to embody a member of one the iconic guilds". [8], WizKids released a set of 55 Guildmasters' Guide to Ravnica themed Dungeons & Dragons miniatures as part of their Icons of the Realm blind box line. [3][4][5], Guildmasters' Guide to Ravnica is a 256-page campaign and adventure guide for using the Ravnica setting, from the collectible card game Magic: The Gathering, in the 5th edition. These players wonder why D&D is dedicating resources towards Ravnica (from Magic: The Gathering) and Exandria (from Critical Role) instead of dusting off classic campaign settings like Greyhawk or Dragonlance or Dark Sun, worlds that are mentioned in D&D's core rulebooks but haven't gotten any kind of strong focus". [1] The world of Ravnica was originally created for the Magic: The Gathering collectible card game and first appeared in the card set Ravnica: City of Guilds, which was released in 2005. In Guildmasters’ Guide to Ravnica, the most popular RPG meets the most popular trading card game. A perpetual haze of dreary rain hangs over the spires of Ravnica. [9], Guildmasters' Guide to Ravnica was published on November 20, 2018 and features cover art by Magali Villeneuve. See Details The book includes a ninety page overview of "the ten guilds of Ravnica along with the Tenth District where most of the guilds operate. Guildmasters Guide to Ravnica is one of the most popular guides by which you can gain collectible cards in the 5th edition of D&D. This contains up to 10 guilds, each of the guides attains their own character and color which can translate to the settings of a role-playing game. [...] Some fans feel that this push for new players has come at the cost of keeping the game's current players sated. More traditional dungeon crawls and monster hunting is totally viable, but it's the technological and social elements of the worldwide city that make this setting truly magic". [1][10] Wyatt was the lead designer on the book[11] and he stated "this book is, essentially, Plane Shift: Ravnica". Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of 5th edition Dungeons & Dragons. [...] It’s a fascinating world to dabble in and borrow from, but falls just short of being a viable plug-and-play setting". It’s clear that Ravnica is a realm that was never intended to live and breathe in the way that you’d expect from an RPG setting, and while Guildmasters' Guide to Ravnica goes some way to ironing this out there’s still a lot of work for the DM to do. [22], Matthew Beilman, for CBR.com, highlighted the book's setting and wrote: "Ravnica is a rich setting with countless story hooks available for adventurers. [20], Richard Jansen-Parkes, for the UK print magazine Tabletop Gaming, wrote "in terms of raw mechanical content Guildmasters' Guide to Ravnica is solid throughout, with long sections laying out creatures and monsters unique to the plane as well as a heaping of flavourful magic items. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of 5th edition Dungeons & Dragons. [1][13] The three related card sets carried "the classic collectible card game into its 26th year". [24], single city which spans the entire planet, "Dungeons & Dragons' Next Magic: The Gathering Mashup Is a Trip to Ravnica", "Return To Ravnica (For Those Who've Never Been)", "The 10 Best Planes of Magic: the Gathering, Ranked", "What D&D Players (And GMs) Need to Know About Ravnica", "Plane Shift To Kaladesh and Bring Back New D&D Races, Items And Monsters", "Dungeons & Dragons gets a major crossover with Magic: The Gathering this fall", "Amazon Leaks the Next Dungeons & Dragons Book, Revealing a Major Crossover", "Magic: The Gathering Artists Denied Entry To U.S., Detained Overnight", "Keith Baker, Jeremy Crawford & James Wyatt on Ravnica & Eberron | Dungeons & Dragons", "This book is, essentially, Plane Shift: Ravnica. [16], Guilds of Ravnica was a Magic: The Gathering post-block set expansion released on October 5, 2018. [8] The positive response to the "Plane Shift" articles lead to the publication of Guildmasters' Guide to Ravnica, the first full hardcover Dungeons & Dragons guide to the Magic setting. Release Date: 20 November, 2018 . In Guildmasters’ Guide to Ravnica, the most popular RPG meets the most popular trading card game. [...] DM's and players alike should recognize that there are people who love Dungeons & Dragons to death but have zero interest in Magic: The Gathering. The plane of Ravnica was revisited in the Return to Ravnica block, and the Guilds of Ravnica and Ravnica Allegiance sets. [21], Gavin Sheehan, for Bleeding Cool, wrote "overall, Guildmasters' Guide to Ravnica is a fine addition to 5E, but I also recognize this isn't going to be for everyone. However, while the surface-level information about the great city is stellar – the art is beautiful throughout – it all feels a little shallow when you come to plot an actual adventure there. [15] In 2017, Mike Mearls wrote: "It's basically a thing James does for fun, and we don't want to burden it with needing all the work required to make it official". [12] Nathan Stewart, director of Dungeons & Dragons, said in a press statement: "With the huge surge in popularity of D&D and Magic's commitment to bring the lore and storytelling to life, the timing seemed perfect. The book also contains about 70 pages filled with stat blocks for the monsters and NPCs that occupy Ravnica".[6]. [8], The various planes from Magic: The Gathering were first adapted for Dungeons & Dragons in a series of free PDF releases called Plane Shift by James Wyatt.