This mod enables fast-travelling to ANY point on the world-map - you will no longer be limited to marked, discovered locations. A few simple changes that make some base parts of gameplay more similar to Fallout 2. One more simple but neattraits mod - 6 new trais available at character creation. It will be handled by another mod. Fixes a few continuity Errors between the Assassin Suit and the Stealth Suit Mk II like armor type and weight. The unique feature of the mod is it re-voices over 140 NPCs in the game, using the voiceovers provided by various voice actors who contributed to the mod. Laser power! On practice, not much for a complete walkthrough but still, really fun. Little, but absolutely amazing mod that adds a new layer of immersion to the game - Fallout 4 burrowing functionality to NV creatures such as Radscorpions, Bark Scorpions, Mole Rats, and Cazadores. Give the lacking parts of the game an much needed overhaul. A few. Fallout: New Vegas is an amazing game and a brilliant RPG. Adds a shortened Lever Action Rifle to the game world. Only use >=512 with at least 2-3Gb VRAM. If you're not really experienced in modding atm (an in general at all) It's recommended to choose one of them to stick with (besides SGO/PN combo, these can be used together, compatibility tips are listed on SGO mod page). Keeping it will load your gun with super bullets and give you stable game even with hundreds of mods installed. Watch Gopher's tutorial on it if you would like to install it. Everything from ENBs, to textures, to quests; we have it all. Also lets cannibals get an early start on their victims. There's a few upcoming mods you should keep your eye on if you're interested in New Vegas. Good! Two new radscorpion types from the same authors, to make your exploration more interesting and unexpectable. Sneak peeks? Vortex sort of uses LOOT as a built in feature. Also install this little. Adds several challenges aimed at exhausting what the game has to offer. Modules section complete! Armors are based on T-45, T-51, Enclave, and Tesla armor. and fallout.ini isn't letting me change it.. You need the modded FOMM from blanker's lab if you wanna install A Tale of Two Wastelands, maybe certain other large mods as well if there's some other bigguns been made since I last played. Try playing with it a bit on a test save and decide if you actually need it. The fewer projectiles shot from your shotgun, the higher the knockdown chance per projectile hit. But support only if you really want it and able to: Version: 3.0 for Fallout New Vegas. A modded Fallout: New Vegas is like a tower starting with the base, obviously. But this game just doesn't seem to want to be modded. It's generally recommended to be disabled on systems with more than 2Gb VRAM. Text boxes, gameplay effects, and patches for many mods included. Optional mod which, if you like realism and hardcore gameplay, will add greatly to melee gameplay. Most food items are actual products from the 50's which brings a more realistic feel to the game. Mod itself is, once again, a nice & funny creation, and it's stable in general - so try it for sure. We hope this guide proves itself helpful to you. März 2015; XBenutzerNameX Cadet 3rd Year. Lets you open the inventory of any equipment-carrying enemy who has been knocked down, knocked out or paralyzed. Adds a NCR Duster and Plasma Sniper Rifle to the game. Recommended MCM settings for certain values: An absolute innovation for any melee player. Engine modification restoring and enhancing the Book Menu functionality left over from Oblivion. Expectably, not compatible with other similar Freeside/Strip overhauls. Note: the last mod from these 3 (Turbolaser one) has quite OP weapon dmg stats, imo. Change the Fallout.ini to this by using CTRL + F to find these. I love modding community and always try to support this community as much as I can. Really great realism mod, yet, may be somewhat too much together with all mods in this module, for some players. Also adds cowboy camps throughout the Wasteland. optical difference is tolerable. But for small mod lists, this plugin is pretty useful. Replaces generic vanilla loadscreens with about 66 thematic screens. Ever wonder how to properly, install, and run mods? The Tesla Beaton Prototype is turned into a continuous beam attack weapon, as I imagined from its name. I even have skyrim modded to a ridiculous degree. An offshore player home in the form of a pre war oil rig. These problems are caused by the older engine that both Fallout: New Vegas, and Fallout 3 run on, the Gamebryo. [LIMITER] A. Overhauls the equipment utilised by the 1st Recon Battalion and provides a scoped hunting rifle available as a quest reward. features amount, it doesn't even take a plugin slot. Devil in details in its finest. We hope you have a great time enjoying the New Vegas Mods in Fallout: New Vegas. It has some glitches here and there and may be not realistic, depending on your own view, but it's definitely a neat one and may interest many players. It consists of three quests, A mashup between Joshua Graham's Armor and Ulysses' Duster. Note: MAKE SURE to disable same features in Project Nevada (set loot rarity to vanilla values in MCM) and/or True Wasteland Economy if using them. My personal favourite between similar presets. Amazing retexture of all lakelurk types from talented Dragbody. Two optionat yet highly rewarding mods if you want to have Big Guns skill in its former glory. Well here you go. In that case, you may want to desaturate them a bit in Photoshop/PainNet/any other similar tool. Also the number of text lines was changed in certain places. Go to NMM and look where it says "Launch fallout 3" or "Launch fallout New Vegas" beside it is a little drop down.